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Class

In object-oriented programming, a class is a construct that is used as a blueprint to create instances of itself – referred to as class instances, class objects, instance objects or simply objects. A class usually represents a noun, such as a person, place or thing, or something nominalised
Document
Application Guide
Context
Telematics Applications for Passenger
Origin document

TAP TSI Annex B.54 Indirect Fulfilment application_guide - version 1.0 of 06/12/2013

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